Realms of Eternity

  • Realms of Eternity
About Realms of Eternity

VRKemono proudly presents “Realms Of Eternity”
Smooth and teleport locomotion.
Flexible graphical settings.
Highly optimized for VR.
Responsive 24/7 support and discord channel.
bHaptics support integrated.
Early Access #1 release features Zen garden and 2 weapons mastery Kendo and Kyodo Dojos + Single player sneak peek.

Kendo Dojo:
You can master 1 or 2 handed various melee weapons.
State of the art physics and interaction.
Accurate cut and slice mechanics.
Per object damage model.
Kyodo Dojo:
Master way of bow with 30 waved minigame
Static and dynamic targets
Rapid difficulty curve
Physically challenged, skill based and overall good workout
7 types of enemies, each with own tactics and abilities
Single Player Level:
Portal is opened to new location
Fight and depend new realm
Flame arrows
New Enemies
Defeat mini boss
What do we propose ?
“Game development as service”. We are professional game designers and skilled VR developers also an avid gamers. We want to make this and future games for you and for us, game that we all enjoy and love to play together. We have clear picture what this game is about and technical limitation of current VR technology, but we will try to get maximum out of it and polish every aspect as much as possible. We love to be interactive with our community involving them from the early stage of product creation that we strongly believe will only benefit our game and its audience together. Hence you have unique chance to participate in game development, vote for which features to include or how to tune them. For example should we have simulation grade melee or more arcade approach? Which kind of weapons would you like to be implemented together with well-known, exotic ones or some other. We will provide frequent builds and iterate each aspect as closely as possible.

About Us
VRKemono is a newly founded studio dedicated only to VR games and media. We have commercial game development and outsource experience on all major platforms. We are genuine pioneers and know how to design games professionally for VR that is still rather new medium. I look forward to hearing for your impressions and suggestions.

Lets start this journey together !

Update to v0.5.6 : New level and sneak peek of single player.
Update to v0.5.7 : Hotfix for MSAA switching not working.
Update to v0.5.8 : Quest 2 optimizations and tutorial mode added.
Update to v0.5.8 Q2 : Quest 2 detection hotfix.
Update to v0.5.9 : New features and Kendo Dojo updates.
Update to v0.6.0 : First 2021 update – Many new features and fixes!
Update to v0.6.0 HF2 : Many fixes to bow minigame.
Update to v0.6.1 HF1 : Minor post release fixes.
Update to v0.6.2 : bHaptics latest plugin support.
Update to v0.6.3 HF5 :
Added unlockable akimbo crossbows.
Improved cutting mechanics.
Added 2 new achievements.
Minigame levels increased to 30.
Throwing physics improved.
Updated bHaptics plugin to latest version.
Many small fixes and improvements.
Game menu pausing restored.
Weapon grab animations and positions fixed.
Leaderboard fixed.
Please use discord channel for bug reporting and feedback:

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