Last year gmw3 reported that Japanese virtual reality (VR) developer Thirdverse Inc. was working on a new sword fighting title, something a little more casual than its first project Swords of Gargantua. Today, the first details have been unveiled for Altair Breaker, due to arrive this Spring for Meta Qest 2 and PC VR headsets.
Thirdverse Inc. claims that Altair Breaker will bring a “new generation of VR sword-fighting action” whilst being more accessible to the casual player. From the sound of it, this means the gameplay mechanics rely less on realistic physics – so you’re not punished if you miss a parry – and more towards big visual flourishes.
For example, the team says that Altair Breaker will provide “high-speed sword-fighting action, blow-ups, aerial combos, and wide-range attacks with special moves.” Very different to Sword of Gargantua’s more laboured approach to sword fighting.
You won’t be alone either. Altair Breaker will support up to four players at once across Quest 2 and PC VR platforms, so it should be fairly easy to team up with friends or anyone else looking to battle a few monsters. Very little of the story has been revealed so far, simply that it is “set on an abandoned city floating in the void of the VR world Altair, where players can dive in to unravel the mysteries of this AI-controlled world.”
Another key aspect yet to be unveiled is the overall progression. The images and video released so far indicate arena-style fights rather than adventuring through an actual world of sorts. If you have to progress through various wave-based arenas then Altair Breaker will be taking a few more cues from Gargantua after all.
Thirdverse Inc. will be demoing Altair Breaker during the Game Developers Conference (GDC) next week, so keep an eye out as gmw3 will be bringing you hands-on coverage of that. With a spring launch window slated for Altair Breaker, there shouldn’t be too long to wait. When further details are available we’ll let you know.
- March 17, 2022